Whoever you are, it's not important. Because in about a few minutes, your body would glow bright yellow lights, and return back to the castle of your once home. Replacing the prison with... Her Highness Princess Yvetta di Rancelle.

 

 

 

Dazed, confused. Her Highness screams with her highest possible frequency, to the point it became so inhuman one must think it's the sound of broken glass scratching a chalkboard. The horrid screech of a terrible person no doubt.

 

 

 

Princess Yvetta unfortunately didn't realize, nor you for that matter, that your old house she crushed had a curse put into it, one that came from an old fairy, downtrodden had asked your aid to seek shelter. When you did gave her the aid, the old fairy casted a spell to protect the house, should anyone dare to lay a hand on it, they'd be cursed by Godly Karma themselves. 

 

 

 

You didn't know this, so was Yvetta. All you see is your house, restored to it's full glory, and Yvette, unfortunately replace you as the prisoner.

 

 

 

Meanwhile Yvetta still screams her lungs out trying to get anyone, guard or otherwise for help. It's so unfortunate that Yvetta had shrunken as part of the curse. Had she even give a bit of thought to her size, she would've realize the bar was too big to hold her.

 

 

 

Eventually, after screaming her lungs dry for about 5 hours, she managed to realize the size of the bar, and quietly exit the cage.

 

 

 

In contrast to before, Yvette shudders in fear at the sheer size of Deeplily Labyrinth far underground, she had visited the place once, and just... Everything about it is enough to make her gag. Now, at this size, her fear intensify with each step into darkness.

 

 

 

From the looks of it, these are slots for giving prisoners food. And from the sounds on the other end, the cells are still occupied.

 

 

 

 

 

 

 

A firmly sealed door blocks one end of this hall. Old, gnarled tree routes block further passageways. It seems like these openings might be the only way out. You'll just have to trust whichever prisoner's on the other end to not eat you immediately.

 

 

 

 

 

 

 

Yvette scan them writing to determine the best path...

 

 

 

 

 

 

 

"ALVET - Human - Barbaric nature - very high metabolism - feed meat if she's been behaving

 

 

 

GUILTY OF PROPERTY DAMAGE IN BORROWER DISTRICT"

 

 

 

Through this vent, Yvette hear a loud BOOM! BOOM! The whole wall shakes from repeated impacts.

 

 

 

 

 

 

 

"EILIDON - Elf - Cleric knowledge, do not give suspicious herbs - never seen her actually eating

 

 

 

GUILTY OF ESPIONAGE WITH SHRUNKEN ACCOMPLICE"

 

 

 

There's a quiet, slow tap... tap... tap... on the other end, with calm breaths that almost sound like melodic humming.

 

 

 

 

 

 

 

"ILBIEN - Human - Mage scholar, if you hear chanting re: dark gods reduce her caffeine intake

 

 

 

GUILTY OF FORBIDDEN MICRO SUMMONING RESEARCH"

 

 

 

An uneven, uneasy Thwoomph. Thwoomph. from near it, sometimes punctuated with scratching noises.

 

 

 

 

 

 

 

"OLIBE - Goblin - Roguish, will try to peek through slot and get ideas - she'll eat anything

 

 

 

GUILTY OF BREAK-AND-ENTRY WITH GROWTH POTION"

 

 

 

This vent has a wet squelch, squelch on the opposite end, and a noticeable smell of something burning.

 

 

 

 

 

 

 

One of these may be a path out, or Yvette's could go find a guard for a moment. But can you really trust any of them? Which cell will you slip into?

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April 5, 2025
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